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Narrative construction

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The constructor

Since the narrative is not media-specific, a narrative constructor is a term that defines a collection of professions that work with narrative construction (writer, game writer, narrative designer, storyteller, author, director, game designer, level designer, etc.). The posts focus on the narrative constructor´s positioning, perspective, and approach to constructing meaningful experiences.

Why it hurts to be an artist

March 17, 2017April 26, 2020 | Katarina Gyllenbäck

Quite a while ago when giving lectures in narrative construction even though it was early in the morning my students were already there looking like they hadn’t slept and with their arms folded over their chests. With a defiant look in their eyes, they declared, “We won’t do this”. Continue reading →

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Narrative construction

Recent Posts

  • Part 11, The meaning-maker’s space
  • Part 10 Putting into play – A meaning-maker’s techniques
  • The Nemesis of Narrative
  • Hands-on: Predicting players’ thinking
  • Part 9 Putting into play – The Hidden Art of Pacing 3 (3)
  • Part 8 Putting into play – The hidden art of pacing 2 (3)
  • Part 7 Putting into play – The hidden art of pacing 1 (3)
  • Part 6, Putting into play – On organizing engaging and dynamic forces
  • Part 5, Putting into play – On organizing thoughts and feelings
  • Part 4, Putting into play – How to trigger the narrative vehicle
  • Part 3, Putting into play – On narrative from a cognitive perspective II
  • Part 2, Putting into play – On narrative from a cognitive perspective I
  • Explore your imagination
  • Part 1, Putting into play – A model of causal cognition on game design
  • A short guide to the 7-grade model of causal cognition

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cognition cognitive patterns control core cognitive activities core mechanics curiosity design desired outcome emotions engagement expectations experience form game development learning mechanics metacognition motivation theories Narrative bridging pacing plotting science style surprise suspense
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