Part 3, When the cognitive vehicle of narrative backfire

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If anyone remembers the 2D pictures, which were popular in the nineties, that you had to stare at until a 3D image suddenly appeared, that´s how the challenge felt when trying to make people aware about the narrative. You might also recall how frustrating it was to have people standing over you when staring at the 2D image and hear them saying: “can you see it, can you see it?” and if not seeing “can´t you see it, can´t you see it?” or even worse, “I can´t believe you´re not seeing it!” The only thing the 2D images did was to split people into a “we” and “them” and made them, that didn’t see, frustrated. Continue reading