Putting into play

There are no spoilers in the post, but if you hold a belief that some designers are mysterious and that their games are magic, I would advise thinking twice before deciding to read the post.

The title “Putting into play” is inspired by the term mise-en-scene, which means, “putting into the scene” (or “put on stage”). The term had its origin in theatre and was later picked up by film scholars as to have a way of referring to the practice of directing, planning and controlling the elements for the desired effect on a stage or in a frame of a film. Since the term isn´t established in games but where the concept could provide an overlook of the stylish elements that are to be organised and arranged in the creation of a form; my intention is not to put a new term into play. What I will “put into play” are the thoughts that precede the choice of elements that are to become the parts of the desired form of an engaging and dynamic game system.

Continue reading