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KATARINA GYLLENBÄCK NARRATIVE CONSTRUCTION

Narrative construction

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What it´s like to have the office in people´s head

April 24, 2017August 5, 2020 | Katarina Gyllenbäck

In two earlier posts, I told about two ardent filmmakers, Ed Wood and Georges Méliesè, who both seized accidents when making their films. Both films brought them fame but in two completely different ways: Wood for the worse film ever made and Méliesè for his innovation of visual and special effects.

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Part 2, The benefit and disadvantage of unconsciousness

April 6, 2017January 1, 2021 | Katarina Gyllenbäck

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How the game industry understood narrative, wasn’t really a big issue (the problems should be found somewhere else). As I always worked within entertainment, I never thought of a narrative from any other perspective than to deliver a feeling of something worth spending time on and where the goal was to give something people didn’t know they were missing. Continue reading →

Why there is no perfect narrative

Image | April 4, 2017January 6, 2020 | Katarina Gyllenbäck

I was recently asked if I could show a perfect narrative composition for everyone to see. There aren’t any, I replied, and remembered the puzzled faces when giving lectures in narrative design when I avoided answering which video game I liked; since if I did I was likely to receive concepts that looked the same.

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