Part 10 Putting into play – A meaning-maker’s techniques


“Putting into play” is a series that aims to shed light on how to design engaging and motivating game experiences by exploring the interplay between our thinking, learning, and emotions. In the final three parts of the series, covering cognitive aspects of narrative game design, I will fulfil a promise to show how you think when setting the core pillars intended to engage players’ thoughts and feelings.

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