Putting into play – A meaning-maker’s techniques 1 (3)


“Putting into play” is a series that aims at illuminating how you design engaging and motivating experiences in games based on how our thinking, learning, and emotions interplay. In three concluding parts on meaning-making, covering cognitive aspects of narrative game design, I will fulfill a promise to show how you think when setting the core pillars intended to engage players’ senses and perception.

Continue reading